#include "DynamicEntity.h"

namespace coolpool
{
	DynamicEntity::~DynamicEntity()
	{

	}

	DynamicEntity::DynamicEntity(const DynamicEntity & dynamic_entity) :
		Entity(dynamic_entity)
	{

	}

	DynamicEntity::DynamicEntity() :
		Entity()
	{

	}

	bool DynamicEntity::isStatic() const
	{
		return false;
	}
}

